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glitchjam

Source code: glitchjam

Built with Processing and Processing.js

controls:


in game mode:

arrows - move
z - jump
x - use corruption magic

e - editor mode

in editor mode:

arrows - select tile / gridblock
space - toggle tileset browser / screen view
numbers - select gridblock size

u - undo
s - save screen
l - load screen
t & p - test screen / play mode
e - edit screen exits (arrows to select screen edge and change exit type) mode on/off
b - edit blocking tiles in screen mode on/off

z&x - select current layer (BG - FG) 
n&m - select current screen number