19:02 <@ADM> Alright guys, lets get this show on the road. 19:02 <@ADM> First up lets introduce ourselves. My name is Peter Papadopoulos and I'm the Community Manager at Remedy. I go by ADM or @sidetwo on Twitter - FOLLOW ME!! FOLLOW ME!.. erm yeah. 19:03 <@MarkusRMD> I'm Markus Maki, CTO at Remedy, been with the company since ... 1995, gosh, that is from the very beginning, and been involved with shipping all our games. 19:03 <@AJRMD> Hi folks. I'm Aki 'AJ' Järvilehto, EVP and a management guy at Remedy. 19:03 <@MikkiRMD> I'm Mikko Rautalahti, senior writer here at Remedy. I wrote Alan Wake with Sam Lake, and I'm sure I've talked to a lot of you online on our forum or elsewhere -- nice to see so many familiar names! 19:04 <@visy> and my name is Visa-Valtteri Pimiä and I'm a game programmer at Remedy. Just observing today! 19:05 <@MikkiRMD> (Oh, and I'm @MikkiRMD on Twitter, too, if you guys wanna follow me and then regret it horribly afterwards.) 19:05 <@ADM> Alright first question is by Fuzat - he's actually not in the chat anymore, so usually this would be the moment I add voice so you could ask the question yourselves. In this case the question is "How much will the game cost and is there any Alan Wake items in Team Fortress 2?". 19:06 <@AJRMD> Alan Wake PC will cost $29.99 and a little less in euros and pounds. The Collector's Edition will be $34.99 and at launch we'll have a special offer on that. 19:06 <@MarkusRMD> No current plans for AW items in TF2 but would be happy to do something there. 19:07 <@ADM> Cool, ok next up is GeneralChurch with his question. GeneralChurch, welcome to the mic. Ask away! 19:07 <@ADM> Please also note 1 question per person :) 19:08 <+GeneralChurch> How do you guys get the creative juices flowing when you were writing the game and its characters? 19:08 <@MikkiRMD> Mostly, it just takes time, more than anything else. I listen to a lot of music -- but that's when I'm already writing, really. 19:09 <@ADM> We'll do a couple at a time as well. Next up is edcar007. 19:09 <@MikkiRMD> Before that, when we're really planning stuff, I think we mostly get in the mood by talking about it and pumping each other up, more or less -- just brainstorm and workshop, build off each other's answers. 19:10 <@MikkiRMD> It's very much a collaborative process, so we spend a ridiculous amount of time just talking. =) 19:10 <+edcar007> Is Alan Wake infulanced by a real life character 19:10 <@ADM> Thanks GeneralChurch! Next up we have niksun. 19:11 <@MikkiRMD> edcar007: Not really, but there's a lot of "writer" in him, I guess -- that whole "tortured creator" archetype and everything. 19:11 <@MikkiRMD> We aren't actually like that ourselves, though -- Wake's nothing like me or Sam. 19:12 <@ADM> niksun just quit, but his question was is there any differences between the PC version and the 360 version? 19:13 <@ADM> Next question is from Legitti, who's also no longer in the chat. His question was "do you think Red dead redemption took too much of your sells on first AW launch? Are you trying to avoid this happening again on future relases?" 19:13 <@MarkusRMD> For niksun's question, there are a few differences - the engine is basically the same, as is the gameplay, but we've increased the engine quality settings on many areas including draw distance, shadow quality, post processing etc. We've of course included the Signal and The Writer with the game too. 19:13 <@ADM> Thanks edcar007! 19:14 <@ADM> Next up we have xtrench! 19:14 <@AJRMD> Heh. It's RDR was probably something that did have an impact on us so it's a fair question. I guess all developers are trying to factor this into account, but at the end of the day there's only so much that can be done about it. 19:14 <@ADM> Ask away, Xtrench. :) 19:14 <+xtrench> hey guys! will people purchasing the regular edition be able to upgrade it to the collectors edition later? 19:14 <@MikkiRMD> xtrench: Yes! 19:15 <@MikkiRMD> (That was easy.) 19:15 <@MikkiRMD> To elaborate on that a little bit, you can buy the collector's edition content separately on Steam. 19:16 <@ADM> Thanks Xtrench. Next up we have nibblemonkey. 19:16 <@ADM> Ask away! :) 19:17 <+nibblemonkey> Hi, I was wondering if it was coincidence that Alan Wake PC is being released so close to American Nightmare or was it planned? 19:18 <@ADM> Ok yogibbear is up next. Yogi you're up! Ask away! 19:18 <@MarkusRMD> nibblemonkey: well, it is a coincidece and it is not. We've done AWPC as fast as we've been able since we heard we can self-publish it. 19:19 <@MarkusRMD> nibblemonkey: on another hand American Nightmare's launch was locked only very late in the process... 19:19 <@MarkusRMD> When we started development on American Nightmare we had no idea we would be releasing Alan Wake on PC at that point. 19:20 <+yogibbear> what ever happened to mikki's pink msi wind u100? 19:20 <@MikkiRMD> That's your question? 19:20 <@MikkiRMD> Fair enough 19:20 <@MikkiRMD> ! 19:20 <+yogibbear> :D 19:20 <@ADM> Thanks nibblemonkey! 19:21 <@ADM> Next up we have makke007. 19:21 <@MikkiRMD> It wasn't really mine, first of all -- it was Jouko's, who's our IT admin. So I don't know what happened to it! It's a real tragedy, and I think about it often. We had a short relationship, and I had a real love/hate relationship with that pink horror. 19:21 <+makke007> Hey guys. My Pricing question was already answered so. Will there be a midnight release for us guys in europe ? 19:22 <@MikkiRMD> But I don't know what happened to it, or where it is now. Perhaps it's nearby, lurking. It could do that. It's devious and evil, and pink. Very pink. 19:22 <@MarkusRMD> makke007 - Steam has a standard time for most launches, so it's 19:00 CET in here. 19:22 <@ADM> Thanks yogi! 19:22 <@MikkiRMD> (...newcomers, I'm talking about a laptop. I swear to God.) 19:23 <@ADM> Next up we have klown07! 19:23 <@MarkusRMD> makke007 - I think they don't do midnight launches very often as the launches on their part require manual work and the whole Valve team is in Seattle (CET-9 hours) time zone 19:23 <@ADM> Thanks makke007! 19:24 <+klown07> Ok so my question: Is the Steam LCE limited to a set number, or set amount of time? (PLEASE do include barry wheeler in all future iterations of Alan Wake, he is the definition of awesome) 19:24 <@ADM> Next up we have TannosukeGR! 19:25 <@MarkusRMD> klown07 - no, it's just "Collectors' Edition", not "Limited Collectors' Edition" 19:25 <@MikkiRMD> klown07: We tend to think of Barry as a pretty integral part of the Alan Wake experience. =) 19:25 <+TannosukeGR> Firstly, Visa, first time seeing you here. Nice to meet you. Mikko, I still remember the pink keyboard incident. Just Kidding :P. Now down to the point. What led you to your decision for the announcement and the publication of the PC edition with another publishers(Steam and Nordic Games)? 19:25 <@MarkusRMD> klown07 - we wanted to include things our fans may want. Retail on the other hand may be "limited" 19:26 <+klown07> TY guys :) 19:26 <@ADM> Yeah calling it a Limited Collectors Edition was my bad. It's digital, we got plenty of copies to give out! ;) 19:26 <@MarkusRMD> np klown07 19:26 <@ADM> Thanks Klown! 19:27 <@ADM> Next up we have yopfraise67. 19:27 <@MarkusRMD> you know, we could type answers faster, it's ADM who is being slightly sluggish 19:27 <@MarkusRMD> :) 19:27 <@ADM> pshh.. leave me alone! 19:27 <@AJRMD> With regard to the announcement on Steam, well, our heritage is in PC gaming and we always wanted to do the PC version, but it just was not possible at the time. 19:28 <@MikkiRMD> It's true, we're fast. Australians are slow and lazy. 19:28 <+TannosukeGR> lol. I had the question ready beforehand. I'm also an expert to IRC. :) 19:28 <@AJRMD> With Steam we finally had the opportunity and that's super exciting for us. This is our first Steam release so we're looking forward to the ride. 19:29 <@ADM> Thanks Tanno 19:29 <+TannosukeGR> I see 19:29 <+Yopfraise67> Hey guys ! First of all, i already finished Alan Wake on Xbox so my questions are about achievements : Are they the same as Xbox ? And will i get access to nightmare mode instantly ? And third, i wanted to ask what markkus got for launch but then i took an arrow to the knee :p 19:29 <@AJRMD> With regard to cooperation with Nordic Games we really wanted to have a partner who could help us create the kind of retail package that would be worthy of the title. The guys have done an amazing job and it's been a great experience to work with them. 19:29 <+Yopfraise67> lunch* 19:30 <@MarkusRMD> Yopfraise67: that's a few questions in one question :) The Steam achievements are the same as Xbox360. Nightmare mode is locked, but there is a cheat... :) 19:30 <+Yopfraise67> i Used a cheat code that granted me 3 questions ! 19:30 <@MarkusRMD> yopfraise67 you know I have 25h on Skyrim and I've yet to hear that sentence. 19:30 <+Yopfraise67> :) 19:31 <@MikkiRMD> As for lunch, Markus eats cheaters, so I don't want to alarm you, but... 19:31 <@MikkiRMD> Or cheats eaters, perhaps. 19:31 <+Yopfraise67> oW 19:31 <@MikkiRMD> I'm not sure about the details of all that. Markus is very mysterious. 19:31 <@ADM> Thanks Yopfraise67. Next up is voorhees1979. 19:32 <+voorhees1979> Hey guys, just wondered since the benchmarks showing MSAA and FXAA both on at the same time did the game get any more optimizations? I do understand normally you would have one or the other and not normally both on at the same time. Thanks in advance :) 19:33 <@MarkusRMD> voorhees1979: I think both MSAA and FXAA can complement each other. But 8xMSAA is pretty gfx card intensive. 19:34 <@MarkusRMD> vorhees1979: people can experiment with the setting that suits them and their eyes best. 2xMSAA+FXAA is already a good perf/visual compromise 19:34 <@MarkusRMD> the engine actually REQUIRES MSAA to be on, otherwise some of the alpha-to-coverage tricks we do don't work. 19:35 <+voorhees1979> ah interesting, thanks :) 19:35 <@MarkusRMD> As a FYI, we lost our skype call to Pete -- his network cut out :) 19:36 <@MarkusRMD> ADM that is 19:36 <@MikkiRMD> Yeah, there's a bit of a delay. Sorry about this, guys! He'll be back on shortly, I think. 19:37 <@MikkiRMD> And there he goes, only to return shortly, I think. =) 19:37 <+voorhees1979> thanks for the answer. Could you guys de-voice me as my son likes to play with my keyboard and will probs spam the channel :) 19:37 <@MarkusRMD> sure. :) 19:37 <@MikkiRMD> Say hi to your son! 19:37 <+voorhees1979> thanks :) 19:39 <@MikkiRMD> Okay, next up is Eversmann! 19:39 <@MikkiRMD> (ADM is back on Skype, if not on IRC, so he's still running this show for us. =)) 19:40 <@MikkiRMD> Dude's got a mighty reach. 19:40 <+Eversmann> Hello everyone. First of all, I'd like to thank EVERYONE at Remedy for releasing the game on the PC as well, for such a low price of 29.99$ (Lots of games cost 59.99$ these days). My question is what was the biggest challenge to you guys while making Alan Wake? 19:41 <@ADM> finally! 19:41 <@ADM> what a brilliant time to have your internet cut out! 19:42 <@MarkusRMD> Mikki will take Eversmann's question 19:42 <@MikkiRMD> Eversmann: That's an awfully broad question! We had a lot of challenges, obviously, but creatively speaking, I think one of the biggest challenges was one we've often talked about before -- just figuring out what hte game is! 19:42 <@ADM> Next up we have imFake. Ask away! 19:42 <+imFake> Will Alan Wake PC have increased texture sizes and the such. For example would I notice a big difference between Xbox and Max Settings on the PC? I just replayed it on Xbox for the 4th time last week in prep for American Nightmare and was wondering whether it would be worth re-buying it just for graphical differences and extra realism :P 19:42 <+imFake> Sorry for the essay, tehe. 19:43 <+Eversmann> Thanks MIkki :) 19:43 <@MikkiRMD> We experimented with it a lot, and nailing it down was surprisingly difficult. As you all know, this was not a game we made overnight. ;) It wasn't easy for us, but I think it definitely paid off in the end. =) 19:43 <@MarkusRMD> imFake: Well, it does look quite a lot crisper and sharper on the PC. The higher resolution rendering, better filtering, higher res textures etc. all amount to a more visually pleasing experience. 19:43 <@ADM> Thanks Eversmann! 19:44 <@MarkusRMD> imFake: it's going to be a different 5th playthrough :) We also felt the mouse and keyboard controls got pretty good, so that will make it feel a bit different than playing on the controller. 19:45 <@MarkusRMD> imFake: and naturally if you don't have DLCs they are included. Although I assume you do since ... 4 playthroughs. Wow! :) 19:45 <@ADM> Next up is Julianne. 19:46 <@ADM> Hi Julianne. 19:46 <+Julianne> First of all, hi! :) 19:46 <+imFake> Sweet, I'll be sure to give it a go. Is it possible you have a screenshot of the pc version in action? And thank you for the many many hours I've had on Alan Wake, they've been great! 19:46 <+Julianne> Can we see Alan Wake 2 (or whatever its name will be, the name 'Alan Wake 2' looks sooo bad tbh) get the same treatment? Or Day 1 release? And please don't use "Alan Wake 2". Please.. (: 19:46 <@ADM> Thanks imFake! 19:47 <@MarkusRMD> imFake: we will have a few comparison screenshots out there soon. 19:48 <@AJRMD> Julianne: We do seem to get a lot of questions with regard to Alan Wake 2 these days. :) Right now it's a little exceptional time for us though as we'll be releasing two Alan Wake games in the next week or so! So we'd like to keep stay focused on those launches. 19:48 <@ADM> next up is lorant :) 19:49 <@ADM> Thanks Julianne! 19:49 <@ADM> SD1337 is up next. 19:50 <+SD1337> Can you elaborate on the 3D features that will be available in the game? 19:50 <+SD1337> Thanks! 19:50 <+lorant> Oh! Oh! my internet just went down :/ I got so many question huh, let`s see .. This question might cheer up the community: Are you guys going to have a "giveaway" for a couple lucky people? As a prize for the new launch 19:50 <@MarkusRMD> sd1337: just to check - you mean stereoscopic 3d? 19:51 <@ADM> Don't worry lorant - mine went down too ;) 19:51 <+SD1337> Yep 19:51 <+lorant> ADM: this is a 1st world problem lol 19:52 <@MarkusRMD> sd1337 - ok; so we've tested it internally on NVISION2 setup, and we felt it worked really nicely. There are some minor issues (light streak flares), but these are mostly invisible in 'moderate' stereo separation 19:52 <+SD1337> Great, cannot wait to try it out. Thanks again! 19:52 <@ADM> lorant: Actually there will be more giveaways coming up! Keep an eye out on our Twitter feed (http://twitter.com/remedygames) and our Facebook page (http://facebook.com/alanwake) for those as they come up! 19:53 <@MarkusRMD> sd1337 - we hope to get AMD HD3D to work too but haven't been able to test it yet. Stereoscopic 3D is really cool, we were really impressed with how Alan Wake looked, but it's still a "niche" feature that only a small part of our gamers will enjoy. 19:53 <@MikkiRMD> Personally, I can confirm that the 3d looks cool, and I'm not even a huge fan of 3D -- but when Markus had it running here, I spent a good deal time just looking at it and going "Ooooh. Ooooooooooh." =) 19:53 <+SD1337> Yes, looking forward to the AMD version! 19:54 <@ADM> Thanks SD1337 and lorant! 19:54 <+lorant> ADM thank you for the response, all you guys have a great evening and keep up the good work. 19:54 <@MarkusRMD> thanks lorant 19:54 <@MikkiRMD> Thanks lorant! 19:55 <@ADM> Next up is JohnQQ. 19:55 <+JohnQQ> Will it somehow be possible to disable the way the camera turns around and notifies you of enemies that are behind you? Either within the settings, .INI-editing or unofficial mods (yeah, I know, no mod tools, but if it's possible without it...). Greetings from Norway! :) 19:56 <@ADM> Next up we also have Robersdee! Welcome! 19:56 <@MikkiRMD> JohnQQ: Nope, that can't be turned off. It's an integral part of the game design, and I'll tell you why -- the thing is, we're spawning enemies from the darkness into fairly random (or random-seeming, anyway...) positions. So they can pop up behind you without warning. 19:57 <@MikkiRMD> And if there's one thing we learned in playtesting, it's that despite what people say, they do NOT want to get attacked from behind without any warning. =) 19:57 <@MikkiRMD> Note that we don't do it all the time, only when there are no other enemies around -- if you're already in combat, you don't get that warning. 19:58 <+Robersdee> Hey guys, alan Wake was origionally a dx10 flagship, openworld mystery game with stunning visuals, then turned into a derp console exclusive. how are you justifing selling this aging game to some bitter PC users? 19:58 <@MarkusRMD> Robersdee: :) It's a fair question. 19:58 <@ADM> Thanks JohnQQ! 19:58 <@ADM> Next up we welcome djshauny1! 19:59 <@MarkusRMD> Robersdee: Exclusivity really wasn't .. our idea. Dx10 - Well, it was supposed to be a Vista "promo" title back when that was floated. That seems like a long time ago. 20:00 <@MarkusRMD> Robersdee: but we have deep PC roots, we've done our best to make a _good_ PC version and not just a quick port. And our fans have wanted the game on PC. So that's why we did it. 20:00 <@MikkiRMD> Robersdee: As far as the open world thing goes, we've talked about this at quite some length before, but let me just address that: it was not a game that we wanted to make, in the end. We were making a thriller, and the pacing of a thriller and open world gameplay do not fit together very well. That's got absolutely nothing to do with the platform, and in retrospect, our biggest mistake was talking about the open world too soon. 20:00 <+Robersdee> are you insinuating that the console platforms "bought" you guys? 20:00 <@MikkiRMD> It was a great idea, but it just wasn't what the game was _about_. 20:01 <+djshauny1> Hi guys. How much will the Collectors edition cost in the uk, will it have the making of videos? And Mikki, Tanno loves you :P 20:01 <+Robersdee> ok thanks guys, you need a controversial question or two or it would be boring :) 20:01 <@MarkusRMD> Robersdee: (we also said XP wouldn't be supported, but it is ...) 20:01 <@MikkiRMD> Well. Tanno has notoriously bad taste. =) 20:01 <@ADM> Thanks Robersdee! 20:02 <+djshauny1> :) 20:02 <+djshauny1> lol 20:03 <@MarkusRMD> djshauny1: Making of Videos - not included, at least not at launch . we just didn't have time to sort that out 20:04 <+djshauny1> Ok Markus, thank you :) Ill buy it tommorow anyway :) 20:04 <@MarkusRMD> djshauny1: we are not commenting on the prices yet, you'll see them in Steam but I think they are reasonable. 20:04 <+djshauny1> Ok markus thanks mate :) 20:04 <+djshauny1> ill buy it at a higfh price :P 20:05 <+djshauny1> high 20:05 <@MikkiRMD> It ain't too high. =) 20:05 <@ADM> Thanks djshauny! 20:05 <@ADM> Ok that's all the time we have for questions, unfortunately. There were just so many questions to go through but it is 8pm and the guys are stuck in the office and wanting to get home ;) 20:05 <@ADM> HOWEVER! 20:05 <@MikkiRMD> HERE IT COMES 20:06 <@ADM> We do have one little giveaway now that we'd like to do. ;) 20:06 <@MikkiRMD> THE BIG FINISH 20:06 <@ADM> So here it goes.. GET READY.. ANTICIPATION! 20:07 <@MarkusRMD> ADM will have a giveaway with a twist. 20:07 <@MikkiRMD> Mika is not the giveaway. 20:07 <@MikkiRMD> Just to be clear. 20:07 <@MarkusRMD> for all who attended here. 20:07 <@MikkiRMD> ADM is typing it up, because he's using two fingers and everything. 20:07 <@MarkusRMD> he's just slow to type it all up (we sort of came up with this on the fly) 20:08 <@MikkiRMD> One finger, actually, because the other one's holding up a beer or two beers or something Australian like that. 20:08 <@MarkusRMD> get your e-mail client ready. You will have 30 minutes. 20:08 <@ADM> We're giving everyone a chance to win a copy of Alan Wake on Steam.. so we're going to choose a winner at random and all you have to do to enter and win is email community@remedygames.com with the subject line I WANT TO WIN!. You have 30 minutes from now. GO! ;) 20:08 <@MikkiRMD> HERE'S THE TWIST 20:08 <@MarkusRMD> And the TWIST is you will get the code 1 hour before the game unlocks for everybody else on Steam 20:09 <@MikkiRMD> Aw yeah. 20:09 <@ADM> SHOCK! HORRRO! 20:09 <@MarkusRMD> it may even be a Collector's Edition code :) 20:09 <@ADM> HORROR EVEN! 20:09 <@MikkiRMD> Very dramatic, Pete. 20:10 <@MarkusRMD> Thank you to everyone! ADM will open up the channel for everyone to talk, but we don't promise to answer more questions :) 20:10 <@ADM> Thanks everyone for coming to the chat tonight! We had an awesome time. 20:10 <@MikkiRMD> Yeah, this was fun. It's been a while since we last did this. 20:10 <@AJRMD> Thanks folks and have a great evening! 20:10 <@ADM> ready for the floodgates to open guys? 20:10 < voorhees1979> Thanks for taking the time to do this. 20:10 < AWfanisuomesta> kiitoksia tästä tuokiosta olkaahan kiltisti siellä kylmässä suomessa :D 20:10 < yogibbear> WOOOHOOOOOO 20:10 < Julianne> Thanks! :) 20:10 < ALPHATT> yay 20:10 < Alixey> Thanks 20:10 < yogibbear> i win! 20:11 < yoba> <3 20:11 < Kennyist> Thanks remedy for doing this 20:11 <@MarkusRMD> no prob 20:11 < yogibbear> :D 20:11 < xtrench> well that was exciting! thank you guys! 20:11 < Sn0wK0ks> Thank you for tke Q&A :) 20:11 < TannosukeGR> lol 20:11 < edcar007> thanks! 20:11 < yogibbear> RMD = best devs ever 20:11 < Kleimo> kiitos! 20:11 < LSKzane> Yeah you guys are really awesum!!! 20:11 < OSCAR0071> thanks guy you rock 20:11 < Jedah> RMD answer this and i can go home 20:11 < TannosukeGR> Pete, you got teased a lot today 20:11 < Paulcz> Thanks remedy, great guys :) 20:11 < voorhees1979> one question does the winner only find out 1 hour before game release? or do they find out in 30 mins :) 20:11 < Jaden> Thank you :) 20:11 < Crispy> thank you Remedy! :D 20:11 < KingSponge> Thanks for the FAQ guys! Can't wait for the PC release :) 20:11 <@MikkiRMD> Hope you guys had a good time -- we'll post the log of this thing online soon. =) 20:11 < Ruuttu> Thanks guys, it was great. 20:11 < TannosukeGR> Serves you right for what you did to me last time. :P 20:11 < Jedah> If i purchase the retail ver of AW will i have access to download the game from Steam regardless of the phycical copy i own..I or i'll still be needing the disc for autentication or smtn like that.? Thanks! 20:11 < edcar007> may you still make the best games forever! 20:11 < AWPC> thanks Remedy 20:11 < Paulcz> I hope I will not win, I want to give you my money :P 20:11 < djshauny1> Thanks Remedy. You guys are the best devs eva!!!!!!!! 20:11 < shwhjw> cheers, all, can finally leave the office now :D 20:11 < xtrench> but they'll sell millions of copies of alan wake, couldnt they spare 80 for everyone in the chat :P:P:P 20:11 < TannosukeGR> ANd RMD peeps, thank you very much :) 20:11 <@MarkusRMD> voorhees1979 - winner will find out sooner, when ADM comes around it. 20:11 < GHzSacred> I hope AWAN and Alan Wake 2 are even better! 20:11 < Murray> Could always win and give the code to someone else(me) 20:12 < nibblemonkey> Thanks for the chat :) 20:12 < voorhees1979> MarkusRMD: thanks for the info 20:12 <@visy> thanks everyone! especially TannosukeGR for acknowledging me! yay! (i popped out to have some tex-mex during but i read the full log) 20:12 <@MarkusRMD> Jedah: The retail disc is just a faster way to install the game. You can download also if you wish. 20:12 < Rodi> Thanks!!!! 20:12 < TannosukeGR> No prob, Visy. :) 20:13 < Paulcz> I hope AW will sell well on PC...I want more games from Remedy on PC, and not after 2 years of waiting, dammit ! 20:13 < nibblemonkey> Wondering if someone can answer this, but when are the Wildest thing competition winners notified that they have won? 20:13 <@MikkiRMD> Well, ADM's net connection is a gift that keeps on giving tonight. =) 20:13 < Jedah> Thanks Markus 20:13 < klown07> last question i promise: Will American Nightmare eventually make its release on PC as well? THANKS! 20:13 < KingSponge> I shall be buying the physical Collector's Edition for all the fancy stuff! 20:13 < AWfanisuomesta> I hope American Nightmare is coming to PC too ;D just sold my xbox :S 20:13 < Julianne> Is there a way to translate Alan Wake using Steam Translation Service or something else? I want to translate it to my language if its possible. 20:13 < Crispy> i assume full chat log will be uploaded to forums? i joined late :P 20:13 < Jedah> Off to go now Take care all of ya 20:13 < Yopfraise67> Thanks to Remedy and his close relation with his customers & Fan ; its really a good point 20:13 < TannosukeGR> klown07: , that's my question too. 20:13 < Yopfraise67> =) 20:13 < Kennyist> I want to know if AWAN will come to PC too, As i dont know weather to buy it on xbox 20:14 < sebs> I I hope Remedy is releasing all future games on PC as well 20:14 < Ruuttu> RMD, tell us: how much work is it to make a proper PC port? ie how long have you been working on this one? 20:14 < ALPHATT> word 20:14 < Kennyist> F* It ill just get it on both 20:14 < Hurley1516> Thanks to everyone at remedy for this chat and for bringing this game to the pc. We love you all 20:14 < Hurley1516> and i speak for the pc community when saying this 20:14 < Murray> I assume they want to release all there games for PC but sometimes its not up to them. 20:14 < klown07> As my daughter would say "Lotsa lovies!" lol 20:14 <@MarkusRMD> Ruuttu: our PC version was in "pretty good shape" but it was still a lot of work. Took ~5 months total. 20:15 < xtrench> We want max payne widescreen support! 20:15 < voorhees1979> :) 20:15 < klown07> Do you guys watch Castle? :P 20:15 < Ruuttu> interesting, thanks! 20:15 < Sn0wK0ks> RMD: Do you open a new champagne bottle for the Releases of AW AN and AW PC? 20:15 < supermatic200> the tv show? 20:15 < klown07> yes 20:15 <@MikkiRMD> I think champagne will be involved, yes. 20:15 < supermatic200> i watched it, yea. pretty cool 20:15 <@MarkusRMD> klown07 - I kind of like the writing in Castle, so yeah. 20:15 < Kennyist> Xtrench, Why not ask for max payne to be ported onto the AW engine? 20:16 < klown07> me too somewhat reminds me of alan wake lol 20:16 < Yopfraise67> Well, i'll spend time on Dear Esther waiting for alan Wake :p 20:16 < voorhees1979> max payne 1 and 2? you can run them in widescreen 20:16 < Murray> about an hour till you complete it ^ 20:16 <@MarkusRMD> Sn0wK0ks - yeah, 8 bottles covers whole team now. 20:16 < klown07> i may just check out dear esther myself 20:16 <@MikkiRMD> Max Payne is, of course, no longer owned by us, so if you have requests regarding that, Take-Two would be the party to talk to. =) 20:16 < yogibbear> i already posted the chat log 20:16 < yogibbear> just cleaning it up 20:16 < Robersdee> so are you giving the copy away now? I mean like announcing a winner? 20:16 < Sn0wK0ks> Thanks for the answer and Cheers :) 20:16 < klown07> or play choplifter or kingdoms of amalur 20:16 < Paulcz> dear esther seems wonderful, get it people! 20:16 < voorhees1979> widescreen gaming has a fix for max 1 and 2 I think 20:17 < AWPC> I saw the 1985 movie Explorers on Film4 yesterday in UK the forest scenes with the flashlights are very similar to Alan Wake! 20:17 < Eversmann> Did you guys assist Rockstar with Max Payne 3 in any way? 20:17 < Kennyist> I hope rock-star don't ruin MP, I hope they keep the old classic styles of the game :/ 20:17 < Eversmann> Like at least giving a few hints, what players like etc.